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You Can Download this from my website here:
anthonys-toolbox.org/Toyota_Su…
To download the mesh use the download button on the left side tool bar.
well i just lost my job, fired would be the right word, so now im like well, not motivated at all to do anything but sulk, but anyway im releasing my supra mesh, i went and added an iteration/stepping of 1 to the nurbs/meshsmooth modifier, mainly for the .3ds format since smoothing wont be possible with the triangles. if anyone does anything with this model, please upload and send me a link ok?
so the files included will work with most 3d programs out there, so far i've tested out 3ds max 6+, maya 5+, blender, c4d r6+, XSI(well didnt really tested but have imported my files in there before), and really anything else.....some programs may have to use the import feature, that is if you just warezed your app and still dont know how to use it.
NOTE: 3dsmax users, dont import the .wrl as your materials will be ultra bright, it seems that mental ray materials dont work too well with the .fbx either for some reason...anyway laters all, i forgot to try the .obj, but im sure it will import just fine.
Also for some reason the .3ds file format has the mesh split and disconnected, like the fender panel, some of its geometry are disconnected.
not trying to be a bitch or anything but if you can donate, please go here:
pledgie.com/campaigns/876
or just use paypal and send it to the email dj_overlay@yahoo.com
anthonys-toolbox.org/Toyota_Su…
To download the mesh use the download button on the left side tool bar.
well i just lost my job, fired would be the right word, so now im like well, not motivated at all to do anything but sulk, but anyway im releasing my supra mesh, i went and added an iteration/stepping of 1 to the nurbs/meshsmooth modifier, mainly for the .3ds format since smoothing wont be possible with the triangles. if anyone does anything with this model, please upload and send me a link ok?
so the files included will work with most 3d programs out there, so far i've tested out 3ds max 6+, maya 5+, blender, c4d r6+, XSI(well didnt really tested but have imported my files in there before), and really anything else.....some programs may have to use the import feature, that is if you just warezed your app and still dont know how to use it.
NOTE: 3dsmax users, dont import the .wrl as your materials will be ultra bright, it seems that mental ray materials dont work too well with the .fbx either for some reason...anyway laters all, i forgot to try the .obj, but im sure it will import just fine.
Also for some reason the .3ds file format has the mesh split and disconnected, like the fender panel, some of its geometry are disconnected.
not trying to be a bitch or anything but if you can donate, please go here:
pledgie.com/campaigns/876
or just use paypal and send it to the email dj_overlay@yahoo.com
Comments26
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really nice work dude...
maybe i try to make a complete model out of this in my free time
maybe i try to make a complete model out of this in my free time