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Submitted on
October 6, 2008
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WIP Reventon Hipoly Release by ragingpixels WIP Reventon Hipoly Release by ragingpixels
You Can Download this from my website here:
anthonys-toolbox.org/WIP_Reven…

MY REQUEST!

If anyone does download this mesh, and you do submit a render of it on here or anywhere, please give me the link, i'd love to see it rendered by someone else, even if you think the render stinks, i'd still love to see it. thanks....anyway.

I dont have time to work on this guy anymore, as you can see, i barely got the tail lights done. maybe one of these months i'll finish it and put it up on turbosquid, anyway for now, enjoy. and I know, its not accurate, but oh well, body lines are there.

following formats are .fbx and .ob. I made the mesh hipoly because the way how i did most of the creases on this mesh was with edge weights or creases and those tags arent transfered over with exporting formats. if it was the low poly mesh, it wouldnt nurb/meshsmooth correctly because it didnt have the crease values.

The mesh is in 2 pieces or should be, clear stuff is in the windows mesh and all the panels of the car are in the car mesh.

and the usual, by downloading this model, you agree that you will not redistribute this in whole or part nor will you use it for any profitable uses, in whole or part, but not limited to just those terms.
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:iconzethdurron:
ZethDurron Featured By Owner Oct 24, 2008
awesome cardesign, I really like it

but unfortunately the FBX keeps crashing 3DMax & the OBJ is unreable

is there a way to get teh C4D file?
Reply
:iconragingpixels:
ragingpixels Featured By Owner Oct 26, 2008   Digital Artist
no, sorry, i can't give you the c4d file, what version of max are you running? i've still got a few days with max 2009 demo before it expires, i'll make a .max file for you if you want? I can import obj's fine.
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:iconzethdurron:
ZethDurron Featured By Owner Oct 26, 2008
got it to work finally...had to use Deep Exploration to convert the FBX to smth usefull, but thx anyways
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:iconragingpixels:
ragingpixels Featured By Owner Oct 26, 2008   Digital Artist
yeah i was having problems with the fbx too, i changed it to convert as an fbx 5.0 file rather than the 6.0 and it worked fine, but the colors were still a tad bit brighter than normal.
Reply
:iconkaizer-phoenix:
kaizer-phoenix Featured By Owner Oct 9, 2008
Damn! I love Reventon! But.. I prefer the original reventon rims though...
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:iconragingpixels:
ragingpixels Featured By Owner Oct 9, 2008   Digital Artist
i can't seem to figure out a simple way to make them.
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:iconvincet-360:
Vincet-360 Featured By Owner Oct 8, 2008  Hobbyist Digital Artist
Nice work
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:iconwhateveer:
Whateveer Featured By Owner Oct 8, 2008  Student Digital Artist
Would be glad to render it as well, when i got my pc back in like 3 weeks.

Gonna do it with Vray then, so it'd look more realistic :)
Even if i know, that you don't like to render realistic.
Reply
:iconragingpixels:
ragingpixels Featured By Owner Oct 8, 2008   Digital Artist
its all good, good luck with vray, then again, from your R8 render, you know what you're doing, so it shouldn't be anything for ya, im still trying to figure out how to use vrayforc4d....though i'll wait till i go back home, then i can use my dad's machine.
Reply
:iconwhateveer:
Whateveer Featured By Owner Oct 8, 2008  Student Digital Artist
Well, it's not that hard.
You just gotta know the right Vray-Settings and know how to create kewl materials.
Thats it.

You just set up the same settings over and over again, only the materials change.
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