If anyone does download this mesh, and you do submit a render of it on here or anywhere, please give me the link, i'd love to see it rendered by someone else, even if you think the render stinks, i'd still love to see it. thanks....anyway.
I dont have time to work on this guy anymore, as you can see, i barely got the tail lights done. maybe one of these months i'll finish it and put it up on turbosquid, anyway for now, enjoy. and I know, its not accurate, but oh well, body lines are there.
following formats are .fbx and .ob. I made the mesh hipoly because the way how i did most of the creases on this mesh was with edge weights or creases and those tags arent transfered over with exporting formats. if it was the low poly mesh, it wouldnt nurb/meshsmooth correctly because it didnt have the crease values.
The mesh is in 2 pieces or should be, clear stuff is in the windows mesh and all the panels of the car are in the car mesh.
and the usual, by downloading this model, you agree that you will not redistribute this in whole or part nor will you use it for any profitable uses, in whole or part, but not limited to just those terms.